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  • GUIX Documentation

    • Understand GUIX and GUIX Studio
    • GUIX documentation
    • Chapter 1 - Introduction to GUIX
    • Chapter 2 - Installation and Use of GUIX
    • Chapter 3 - Functional Overview of GUIX
    • Chapter 4 - Description of GUIX Services
    • Chapter 5 - GUIX Display Drivers
    • Appendix A - GUIX Color Definitions
    • Appendix B - GUIX Color Formats
    • Appendix C - GUIX Widget Styles
    • Appendix D - GUIX Brush, Canvas and Gradient Attributes
    • Appendix E - GUIX Event Description
    • Appendix F - GUIX RTOS Binding Services
    • Appendix G - GUIX Font Structure
    • Appendix H - GUIX Build-Time Configuration flags
    • Appendix I - GUIX Information Structures
    • Appendix D - Canvas Partial Frame Buffer Feature
    • GUIX User Guide
    • GUIX Example
    • GUIX Studio User Guide
    • Installation and Use of GUIX Studio
    • Description of GUIX Studio
    • GUIX Studio Resources
    • GUIX Studio Screen Designer
    • GUIX Studio Generated Code
    • Defining Screen Flow
    • Notes on Editing Specific Widget Types
    • GUIX Studio Command Line
    • Simple Example Project
    • Resource Project
    • GUIX Studio Quick Start Guide
    • GUIX Studio User Guide

About This GUIX Studio User Guide

This guide provides comprehensive information about GUIX Studio, the Microsoft Windows-based rapid UI development environment specifically designed for the GUIX runtime library from Eclipse Foundation.

It is intended for the embedded real-time software developer using the ThreadX Real-Time Operating System (RTOS) and the GUIX UI run-time library. The developer should be familiar with standard ThreadX and GUIX concepts.

Organization

  • Chapter 1 provides a basic overview of GUIX Studio and its relationship to real-time development.
  • Chapter 2 gives the basic steps to install and use GUIX Studio to analyze your application right out of the box.
  • Chapter 3 describes the main features of GUIX Studio.
  • Chapter 4 describes how to use GUIX Studio to create and manage your application resources.
  • Chapter 5 describes how to use the GUIX WYSIWYG screen designer.
  • Chapter 6 describes how your application will utilize the output files and API functions generated by GUIX Studio.
  • Chapter 7 describes how to configure screen flow
  • Chapter 8 describes the usage of command line tool
  • Chapter 9 describes a simple but complete UI application created by GUIX Studio.
  • Chapter 10 describes how to create an example project in GUIX Studio and execute the example on GUIX.
  • Chapter 11 describes the resource project file and its usage.
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GUIX Studio Quick Start Guide